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Fire emblem fates character analysis
Fire emblem fates character analysis









The new turrets allow you to strike multiple enemies from afar.įire Emblem has been known for its characters and Fates is no different. But parallel events aside both stories are worth looking into. You’ll also visit locations in the games that share battlefield maps but the units you fight and the objectives manage to make the actual battles feel different. However there are some events that occur in both games at different points that parallel eachother, such as how you recruit your game ‘s respective older sister and her retainers at the same time, a level where one of your siblings gets sick in a resort town, and a battle in an opera house where you recruit a local furry into your army. The stories for each game are different, so you’ll be getting a totally different narrative experience with each game, and not just he same story with different characters. The pacing is done well, the plot twists are well executed, and it all flowed nice and smoothly, with no “dips” in plot progression.

fire emblem fates character analysis

The stories for both games are very good. I kind of wish Birthright had these sort of missions as to break up all the “kill everyone” missions. Its a nice change of pace from the usual kill all the enemies missions. Conquest however spices things up by adding more mission objectives, such as holding a location for a set number of rounds or seizing control of a building. Another thing factoring into this difficulty is the missions.įire Emblem’s strategic gameplay has never felt so good.īirthright has two types of missions, killing a boss and routing the enemy, simple objectives with the only requirement for failure being the defeat of your units. Conquest, on the other hand, lacks these optional missions, making leveling up a challenge. Birthright allows you to fight additional battles with random units similar to the reeking boxes from Awakening, allowing you to level up units and boost supports easier. Conquest’s missions do lean on the more difficult side for a few reasons, one of which being the lack of optional missions to level up units.

fire emblem fates character analysis fire emblem fates character analysis

#Fire emblem fates character analysis series

Birthright is designed to be more like Awakening easier than the older installments of the series and welcoming to newcomers while Conquest is designed to be more challenging, and it shows. In Birthright you side with Hoshido, a feudal Japan inspired nation under the leadership of your blood family and the Conquest path has you side with the medieval-themed kingdom of Nohr led by the family that raised you.įor the first five chapters you get to see both sides of the conflict, giving you an equal look at both groups, and both sides are held in equal standing for the most part except for an incident that happens the chapter before the decision that kinda sets a bias against Nohr.īut the games differ in more than just the family you decide. So with Awakening still fresh in my mind, I dove into Fire Emblem Fates, hoping for an experience at least on par With the previous installment.įire Emblem Fates is separated into two (actually three but at the time of this review the third path is not available to anyone who hasn’t gotten the collector’s edition) games Birthright and Conquest, each follows a different side of a war where you play as a customizable avatar who is related in blood to one country but raised by the other, forcing the player to choose their allegiance. I myself got the game back in July and enjoyed almost every second of it. In 2013, Nintendo brought Fire Emblem: Awakening to the west, the game itself was praised by critics and players alike. Regardless of your choice, you’re in for a ride









Fire emblem fates character analysis